Greek Word For Dodge (GWFD)

Aight, what's with the name?

I wanted to call it Ictos, which is the Latin word for dodge, however I was outvoted by my game jam team. 😢

Download GWFD here.

Artwork by Zichqec
Artwork by Zichqec

GWFD is a simple 2.5D side scrolling shooter that was written in Python for a game jam in 2020 with a team of 3. It was a custom engine using only OpenGL primitives at the GL 1.1 level using the GL_COMPILE thingy that OpenGL can do. It had no lighting, no model loaders, it was just me, Python, and PyGame. I wrote the entire game code in 72 hours from the ground up. The only thing that was taken over from anything previous was the model loader which I really didn't want to spend hours recreating. The game jam Mods were also okay with this.

Here's the gameplay itself from the last time i recorded it.

(EXTREME SIEZURE WARNING...SERIOUSLY!)

It was a good learning experience for me, and it only highlights the fact that one should NOT make their own game engine, but rather use one that has tutorials to learn from.